The Command class provides a convenient way for a script to tell an object about something For example, this can be used to give scripts a way to control the Geometrize user interface.
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#include <command.h>
The Command class provides a convenient way for a script to tell an object about something For example, this can be used to give scripts a way to control the Geometrize user interface.
◆ Command()
geometrize::script::Command::Command |
( |
const std::string & |
command | ) |
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◆ ~Command()
virtual geometrize::script::Command::~Command |
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| ) |
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virtualdefault |
◆ getCommand()
std::string geometrize::script::Command::getCommand |
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const |
◆ getStringArg() [1/2]
std::string geometrize::script::Command::getStringArg |
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const std::string & |
key | ) |
const |
◆ getStringArg() [2/2]
std::string geometrize::script::Command::getStringArg |
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const std::string & |
key, |
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const std::string & |
def |
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) |
| const |
◆ setStringArg()
Command & geometrize::script::Command::setStringArg |
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const std::string & |
key, |
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const std::string & |
value |
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) |
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◆ m_command
const std::string geometrize::script::Command::m_command |
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private |
◆ m_stringArgs
std::map<std::string, std::string> geometrize::script::Command::m_stringArgs |
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private |
The documentation for this class was generated from the following files:
- /home/appveyor/projects/geometrize-docs/geometrize/geometrize/script/command.h
- /home/appveyor/projects/geometrize-docs/geometrize/geometrize/script/command.cpp