The RunScriptDialog class models the UI for picking scripts to run, and specifying script options.
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#include <runscriptdialog.h>
The RunScriptDialog class models the UI for picking scripts to run, and specifying script options.
geometrize::dialog::RunScriptDialog::RunScriptDialog |
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QWidget * |
parent = nullptr | ) |
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explicit |
18 ui(
new Ui::RunScriptDialog)
20 setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
void populateUi()
Definition: runscriptdialog.cpp:64
Ui::RunScriptDialog * ui
Definition: runscriptdialog.h:41
geometrize::dialog::RunScriptDialog::~RunScriptDialog |
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virtual |
Ui::RunScriptDialog * ui
Definition: runscriptdialog.h:41
void geometrize::dialog::RunScriptDialog::changeEvent |
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QEvent * |
event | ) |
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overrideprotected |
57 if (event->type() == QEvent::LanguageChange) {
58 ui->retranslateUi(
this);
61 QDialog::changeEvent(event);
void populateUi()
Definition: runscriptdialog.cpp:64
Ui::RunScriptDialog * ui
Definition: runscriptdialog.h:41
QString geometrize::dialog::RunScriptDialog::getScriptFilepath |
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32 return ui->scriptPathEdit->text();
Ui::RunScriptDialog * ui
Definition: runscriptdialog.h:41
void geometrize::dialog::RunScriptDialog::on_buttonBox_accepted |
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privateslot |
bool fileExists(const std::string &filePath)
fileExists Checks if a file exists, returns true if it does.
Definition: util.cpp:86
std::string readFileAsString(const std::string &filePath)
readFileAsString Reads a file, returning a string containing the contents.
Definition: util.cpp:111
QString getScriptFilepath()
Definition: runscriptdialog.cpp:30
void runScript(const std::string &code, chaiscript::ChaiScript &runner)
runScript Evaluates the provided script code.
Definition: scriptrunner.cpp:16
void geometrize::dialog::RunScriptDialog::on_scriptFileDialogButton_clicked |
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privateslot |
38 if(scriptPath.isEmpty()) {
41 ui->scriptPathEdit->setText(scriptPath);
QString openSelectScriptDialog(QWidget *parent)
Definition: uiactions.cpp:189
Ui::RunScriptDialog * ui
Definition: runscriptdialog.h:41
void geometrize::dialog::RunScriptDialog::populateUi |
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private |
Ui::RunScriptDialog* geometrize::dialog::RunScriptDialog::ui |
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private |
The documentation for this class was generated from the following files:
- /home/travis/build/Tw1ddle/geometrize-docs/geometrize/geometrize/dialog/runscriptdialog.h
- /home/travis/build/Tw1ddle/geometrize-docs/geometrize/geometrize/dialog/runscriptdialog.cpp